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The new frontier

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The new frontier

Post  eraticus on Wed Apr 13, 2011 10:23 am

So we picked a spot last night for our new themed town. We are going to do a wild west town. We will be bringing the minecart in on raised wooden platforms and trying to make it look as much like an old west town as possible. I think I'm going to try a windmill and a water tower.
To get there for now use /warp wildwesttown until the train gets us there. Try to leave the cacti where they are so we have an organic desert feel. If you need cactus you can cut the tops off of course just don't dig them all the way up.

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Re: The new frontier

Post  opedog on Wed Apr 13, 2011 11:02 am

Try not to terraform the sand too much too. We'll likely flatten a bit of an area to get started. Get your glass and sandstone elsewhere! Smile
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Re: The new frontier

Post  elifan on Wed Apr 13, 2011 12:14 pm

nice! The new town is near my house. I was sad when I saw that the desert was being farmed for sand so drastically. Now it'll be protected like a natural preserve. Smile We need a plugin to ride horses now. Just kidding! There needs to be a sheriff's office, saloon, telegraph station...man, I love westerns, hehe.

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Re: The new frontier

Post  eraticus on Wed Apr 13, 2011 12:29 pm

If you need sand etc the desert across the bay NE of spawn near praits house is largely vacant and we can fix sand devastation Smile

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Re: The new frontier

Post  steveompowell on Wed Apr 13, 2011 1:53 pm

oo oo, ill create Dr.Loveless' giant mechanical spider! xD lol could imagine??

**Wild Wild West reference
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Re: The new frontier

Post  opedog on Wed Apr 13, 2011 2:09 pm

This is gonna be pretty cool Smile
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Re: The new frontier

Post  opedog on Wed Apr 13, 2011 3:19 pm

http://opedog.imgur.com/wild_west_concept

JSwizzy made an album of spawn concept buildings to get an idea, so I thought I'd start doing the same for this one.

One feature we definitely need to capture: 1 or 2 wide, covered, often raised wood plank sidewalk on either side of the street. You can see this on most of the buildings in that album.
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Re: The new frontier

Post  elifan on Wed Apr 13, 2011 4:02 pm

since the new site is near water, we could make a port town. Something like this: http://www.ptguide.com/history-a-attractions. It'd take some digging to connect the bodies of water to make it worth it.

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Re: The new frontier

Post  Tenfor on Wed Apr 13, 2011 5:14 pm

Awesome! We should have some gallows too. Maybe with a creeper hanging somehow.
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Re: The new frontier

Post  ItsBagels on Wed Apr 13, 2011 7:03 pm

The gallows would be great, i can see it looking real great with the piston mod

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Re: The new frontier

Post  eraticus on Thu Apr 14, 2011 9:36 am

I flattened some land for a main street kinda thing. There are torches running down the center of the road. The road will end up being 6-8 wide I think with boardwalks along either side and storefront/ buildings extending off either side. You can terraform the areas for the buildings as you go. I put up a sign over a little gully that I want to build a wooden bridge over. Feel free to head over there using /warp wildwesttown (which we may change the name of) and stake out a claim. Just drop a sign where you'd like to build and let us know if you need anything done.

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Re: The new frontier

Post  Pledgemonkey on Thu Apr 14, 2011 10:00 am

we could make a missionary/fort kinda like the alamo and the gallows could be located inside the main courtyard!
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Re: The new frontier

Post  berce on Thu Apr 14, 2011 2:20 pm

I've started a building for testing purposes, it's by no means permanent, not having a lot of building experience I'm learning as I go
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Re: The new frontier

Post  steveompowell on Fri Apr 15, 2011 4:10 pm

Aight, ive claimed a spot, and am gunna work on the town church, graveyard and all Smile

Just yall wait, this here shindig will rock.
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Re: The new frontier

Post  eraticus on Fri Apr 15, 2011 5:30 pm

Cool I"m looking forward to seeing this one come to life.

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Re: The new frontier

Post  opedog on Fri Apr 15, 2011 6:44 pm

The entire place should be creeper protected now. In addition, I'm going to look into spawning a dark wood forest somewhere, since snow biomes are scarce.
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Re: The new frontier

Post  Praitaq on Fri Apr 15, 2011 6:58 pm

opedog wrote:The entire place should be creeper protected now. In addition, I'm going to look into spawning a dark wood forest somewhere, since snow biomes are scarce.

Yaaaaa!
Just say no to creepers Smile
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Re: The new frontier

Post  jswizzy84 on Sat Apr 16, 2011 6:56 pm

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Re: The new frontier

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