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Bukkit almost done

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Bukkit almost done

Post  eraticus on Mon Dec 12, 2011 6:44 pm

I believe we should see a release of bukkit this week and our mods should follow closely behind. With that said I'd like to plan on a map restart event this weekend. I was thinking we'd release the enderdragon on the map and have some fun then wipe the map out and start a clean build.

As outlined in the port city of atlantis thread we'll build our utility area at the intial spawn, Unless it's too cool to mess up Razz. We'll need our usual assortments of farms, workshops, and hopefully an XP/mob grinder. Once that is ready we'll either lay a rail line or something to the site of the city and build from there.

If you'd like to volunteer to work on a specific project reply to this thread or the city thread.

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Re: Bukkit almost done

Post  Praitaq on Mon Dec 12, 2011 7:30 pm

Rail Guy....and I reserve the right to draft everyone into laying track Razz

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Re: Bukkit almost done

Post  plastikcrazie on Tue Dec 13, 2011 3:39 am

i'll assist in anything that's needed

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Re: Bukkit almost done

Post  jswizzy84 on Tue Dec 13, 2011 4:01 am

I got a good source for cutting edge production machines

http://www.youtube.com/user/xisumavoid
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Re: Bukkit almost done

Post  eraticus on Tue Dec 13, 2011 8:35 am

I really like his configurable enchant room design

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Re: Bukkit almost done

Post  SpiralShot on Tue Dec 13, 2011 3:23 pm

I'm in, if we can get some approximate time established so I can plan for it. I will even fire up the mic/chat!

bounce
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Re: Bukkit almost done

Post  Xacktar on Tue Dec 13, 2011 6:36 pm

SpiralShot wrote:I'm in, if we can get some approximate time established so I can plan for it. I will even fire up the mic/chat!

bounce

What spiral said.

Also, YAY, FINALLY!
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Re: Bukkit almost done

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