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What Jeb and Notch Have said (info on up coming patches)

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Attypwn
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What Jeb and Notch Have said (info on up coming patches) Empty What Jeb and Notch Have said (info on up coming patches)

Post  jswizzy84 Thu Apr 07, 2011 9:48 am

Adding rain and snow to 1.5.
http://twitter.com/notch/statuses/55916231101915136
Thunder
http://twitter.com/notch/status/56004428339224577
https://i.imgur.com/UVNCC.jpg
Piston Mod is coming to Minecraft but will not make it into 1.5
http://twitter.com/jeb_/status/55921671009353728
Birch and Spruce getting their own saplings
http://twitter.com/jeb_/status/55976702232379392
Ice and snow will regrow, farms will autowater
http://twitter.com/notch/statuses/55919635593306112
Track Boosters plained
https://twitter.com/jeb_/status/56785863719391232
Mobs spawn during thunderstorms
http://twitter.com/notch/statuses/57363403102105600
Pigs that get hit by lightning turn into pigmen
http://twitter.com/notch/status/57426954093211648
Detector rail
http://twitter.com/jeb_/status/57727865491431425
Flight mode
http://twitter.com/jeb_/status/57803123166687232
occlusion culling
https://twitter.com/notch/status/58482961355513856
F'ing up ladders
https://twitter.com/notch/status/58802331071938560


Last edited by jswizzy84 on Fri Apr 15, 2011 10:01 am; edited 7 times in total
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Post  opedog Thu Apr 07, 2011 9:50 am

jswizzy84 wrote:Adding rain and snow to 1.5.
http://twitter.com/notch/statuses/55916231101915136
https://i.imgur.com/UVNCC.jpg

Hey neat. Hopefully not lag inducing though.

jswizzy84 wrote:Piston Mod is coming to Minecraft but will not make it into 1.5
http://twitter.com/jeb_/status/55921671009353728

Awesome. Plan ahead!

jswizzy84 wrote:Birch and Spruce getting their own saplings
http://twitter.com/jeb_/status/55976702232379392

About time... Although, I don't see why we need different sapling types. /shrug

jswizzy84 wrote:Ice and snow will regrow, farms will autowater
http://twitter.com/notch/statuses/55919635593306112

Autowater?
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Post  painless187 Thu Apr 07, 2011 9:59 am

I like the diff. saplings idea. I get tired of growing the same kind of trees all the time and a variety would be nice Smile
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Post  Pledgemonkey Thu Apr 07, 2011 10:22 am

perhaps the autowater means that you won't have to make sure the soil is so close to water to become fertile?

I'm excited about snow again!! One thing I've missed! I'll have to search for a snow bio when this comes back into the game.
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Post  Pledgemonkey Thu Apr 07, 2011 10:25 am

painless187 wrote:I like the diff. saplings idea. I get tired of growing the same kind of trees all the time and a variety would be nice Smile

not to mention actually being able to gather large quantities easier for use in construction.
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Post  tbtregenza Thu Apr 07, 2011 11:27 am

One thing to note - different saplings WILL be useful. Pine/spruce does not create branches, and is thus MUCH easier to harvest without worrying about big bulky branching trees to deal with. Just chop upwards, and move on!

Birch is nice for beautification. It would be nice to have a forest of just birch, for example.

Just my thoughts.

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Post  Woojitsu Thu Apr 07, 2011 11:55 am

tbtregenza wrote:Birch is nice for beautification. It would be nice to have a forest of just birch, for example.

Lothlorien?

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Post  Fischius Thu Apr 07, 2011 1:36 pm

Rain? Interesting but annoying. Honestly the main things I want added are new construction aids and features not aesthetic features Smile. There is plenty of variety for me when I change texture packs ever week lol.
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Post  tbtregenza Thu Apr 07, 2011 2:55 pm

Notch seems to be focusing on aesthetics atm. I saw he followed up a few more tweets saying he has now added thunder and is considering whether rain should fill small holes (assuming 1x1x1 empty spaces).
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Post  painless187 Thu Apr 07, 2011 3:23 pm

tbtregenza wrote:Notch seems to be focusing on aesthetics atm. I saw he followed up a few more tweets saying he has now added thunder and is considering whether rain should fill small holes (assuming 1x1x1 empty spaces).
How cool! Thanks a lot TBT.
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Post  eraticus Thu Apr 07, 2011 4:47 pm

I'm perfectly ok with aesthetics as long as they also put in cool new mechanics like the piston. I'm so excited about that one. Imagine Xack's puzzle temple with walls that move!!!!

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Post  Attypwn Fri Apr 08, 2011 5:07 pm

New post from Notch on http://notch.tumblr.com/ includes the planned release date for the 'full version' release of Minecraft!

11/11/11! However, its planned to be nothing more than to throw off the name of Beta, and they plan to continue to update it beyond that.

He said they plan to release 1.5 next week sometime as well. Like its been mentioned before, it should include weather and achievements/stats.
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Post  jswizzy84 Fri Apr 08, 2011 6:15 pm

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Post  Locke562 Fri Apr 08, 2011 11:50 pm

I was most excited to see the piston mod being put in. The possibilities seem endless. It sucks it wont make it into the update.

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Post  tbtregenza Mon Apr 11, 2011 11:25 am

Lightning + Pig = Zombiepigman.

Also, thunderstorms create darkness, and mobs CAN spawn during the day.

New powertrack, on = cart boost, off = cart brake. May be able to say goodby eto minecart mania.
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Post  Pledgemonkey Mon Apr 11, 2011 1:20 pm

jswizzy84 wrote:

This video made me smile!

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Post  steveompowell Tue Apr 12, 2011 11:10 am

Very excited. Adds a good amount of realism, slightly unpredictable mob spawns in my opinion means more fun, no more exploring in the day and feeling like I am 100% safe Wink

Powered cart tracks. Not a bad idea, but makes engine carts useless. (not that I mind that at all)

All in all yay! Very Happy
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Post  tbtregenza Tue Apr 12, 2011 11:23 am

I'm slightly concerned about performance with all those new particles Sad .... Lots of new objects to draw. (I mean individual performance, not server).
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Post  opedog Tue Apr 12, 2011 11:50 am

And I'm concerned about server perf with weather and stuff. Hopefully there's a toggle so we can turn it on early morning and watch it first.
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Post  Praitaq Tue Apr 12, 2011 2:12 pm

opedog wrote:And I'm concerned about server perf with weather and stuff. Hopefully there's a toggle so we can turn it on early morning and watch it first.

Honestly I hope they set it up so its just a flag on the server which would be almost no load and the particles are just handled client side. That would be the best way to do it as it would just be an overlay on the screen.
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Post  Attypwn Wed Apr 13, 2011 12:31 pm

1.5 is getting pushed back until next week. Hopefully that means they having everything working very nicely.
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Post  jswizzy84 Fri Apr 15, 2011 10:07 am

What Jeb and Notch Have said (info on up coming patches) YkGC3
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Post  tbtregenza Fri Apr 15, 2011 11:14 am

Haha I love the rage comics. Nicely done.
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Post  Attypwn Tue Apr 19, 2011 12:00 am

Straight from Notch:

"So conflicted! On one hand, Minecraft Beta 1.5. On the other, Portal 2. Grrhagh. about 8 hours ago"

"Ok, I'll be mature (= boring) and finish 1.5 first. But I'm going home the second it's out. about 8 hours ago"

"But that's tomorrow. It's 10 pm here. about 8 hours ago"

I suppose its pretty easy to blow off work when your games made over 24m at this point... Im glad hes going to put out 1.5 tomorrow, at least.
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Post  Tenfor Fri Jul 08, 2011 1:05 pm

Notch mentioned today that the 1.7.3 update is out, fixing numerous bugs and oddities. The list includes:

- Corrected a block duplication bug when using pistons
- Corrected a redstone torch duplication bug when using pistons
- Corrected a client crash when placing a sign in front of the piston, powering the piston and then removing the block beneath the sign
- Ice blocks are now pushed without causing water streams breaking everything
- Booster rails are no longer being powered magically without a power source
- Pistons connected to the end of a piston-transistor via redstone are now properly closed when the power goes out
- Doors no longer create purple particles
- Hacking clients can no longer edit texts of placed signs in multiplayer
- Changed so that paintings pushed by pistons will pop off
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