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Pistons for 1.7
+4
SpiralShot
painless187
steveompowell
Attypwn
8 posters
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Pistons for 1.7
Found a vid on Pistons, I believe its official, as Jeb mentioned it "@Notch ok'ed the clip, so here it is: https://www.youtube.com/watch?v=uZJr86d2IUo Now I gotta run to the train!"
Anyway, heres the link. So far its looking pretty good, stable, and Im pretty sure itll be released with 1.7.
Piston Link
Anyway, heres the link. So far its looking pretty good, stable, and Im pretty sure itll be released with 1.7.
Piston Link
Attypwn- Posts : 259
Join date : 2011-03-31
Age : 37
Re: Pistons for 1.7
YESSSSS @ sticky pistons!!!
Firstly, hell yes for having a useage for slime, secondly, hell yes for easy to reset traps / doors!![Very Happy](https://2img.net/i/fa/i/smiles/icon_biggrin.png)
Woop WOOP!
Firstly, hell yes for having a useage for slime, secondly, hell yes for easy to reset traps / doors!
![Very Happy](https://2img.net/i/fa/i/smiles/icon_biggrin.png)
Woop WOOP!
steveompowell- Posts : 232
Join date : 2011-04-04
Age : 35
Location : CT
Re: Pistons for 1.7
You could make a door for a mob grinder and watch the horde come through all at once. lol. Of course, lots of other stuff too!
painless187- Posts : 138
Join date : 2011-03-31
Age : 58
Location : Utah, USA
Re: Pistons for 1.7
I want to figure out how to make a ladder that can extend out of the ground. (assuming that ladders and other things will stick to blocks that are being moved)
SpiralShot- Posts : 109
Join date : 2011-04-01
Location : Tennessee
Re: Pistons for 1.7
I don't think they will. it doesn't show it in the video anyway. You can make a staircase that raises out of the ground. Currently a piston will push 12 blocks. Possibly as many as 16
Re: Pistons for 1.7
If pistons still work the same way, essentially, as in the original mod, ladders would not stick to the blocks. They aren't so much being moved as being destroyed then respawned one space over.
Woojitsu- Posts : 87
Join date : 2011-04-01
Location : California
Re: Pistons for 1.7
1.7 is up! Just thought Id mention it.
"
1.7:
+ Added pistons
+ Fire or redstone is now required to trigger TNT
+ Fences can be stacked
+ Added shears
+ Shears can be used to pick up leaf blocks
+ Shears can be used to shear sheep without hurting them
* Sheep no longer drop wool from being punched
- Removed Herobrine
"
"
1.7:
+ Added pistons
+ Fire or redstone is now required to trigger TNT
+ Fences can be stacked
+ Added shears
+ Shears can be used to pick up leaf blocks
+ Shears can be used to shear sheep without hurting them
* Sheep no longer drop wool from being punched
- Removed Herobrine
"
Attypwn- Posts : 259
Join date : 2011-03-31
Age : 37
Re: Pistons for 1.7
apparently 1.7 was unstable. As I understand 1.7_1 is out already. I just need to make sure bukkit is updated. As far as I know bukkit is supposed to be good to go with the latest build so I will get us all up to date tonight when I get home.
Re: Pistons for 1.7
yep bukkit is working to put out a recommended build as i write this. Should be out soon. All going well we'll be playing with pistons tonight!
Praitaq- Posts : 369
Join date : 2011-03-31
Location : Kansas
Re: Pistons for 1.7
So if you place a leaf block that you've sheared, does it not decay?
Woojitsu- Posts : 87
Join date : 2011-04-01
Location : California
Re: Pistons for 1.7
if the leaves are floating, it will only extend 5 blocks away from a base block without decaying.
http://www.minecraftwiki.net/wiki/Leaves
http://www.minecraftwiki.net/wiki/Leaves
plastikcrazie- Posts : 58
Join date : 2011-04-01
Age : 34
Location : California
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